So, I got Destiny 2 in the end. For various reasons, but mostly because I’m weak, and because everybody seems to be banging on about it and, actually, I’d quite like to be a part of that, thankyouverymuch. Now I’m an adult (at least legally) and the only barrier to rocking up to this particular party is owning a certain game (i.e. – there’s no “fuck off James, you’re not invited” type unpleasantness at the door), I might as well take advantage of that loophole, innit!? Even better, I’d moved a few of my commitments around ensuring a pretty free day today – so having spent waaaay longer than I’d have liked tracking down a copy yesterday, downloading updates and whatnot ahead of time, I figured Monday would be a great day to get to grips with Destiny 2, right!?
Wrong.
Wrong. Wrong. Wrong. Wrong. Wrongity fucking wrong.
See, even though I’d had the foresight to download updates and shit in advance, not in a million years did it occur to me to fucking Google whether a game I wanted to play solo would be undergoing “Server Maintenance” – but upon loading up my new game on my only free day this week, I was helpfully informed that, actually, I was shit out of luck. Because of fucking Server Maintenence. Even worse, said fucking maintenence happens to span exactly the time I’d dedicated to getting a feel for the game – free from interruptions – and which would ultimately give me a decent chunk of material for the First Impressions piece I was hoping to write. I mean, I did get material, I guess – just not really the kind of stuff I’d have liked.
In fact, my first impressions of (and reactions to) Destiny 2 were:
Firstly…..
Followed by….
I mean, what the actual fucking fuck, Bungie!? Look, I get servers need maintenance and shit, but do it over-fucking-night you fucking fuckmuppets. I mean, I’m not a huge fan of this always online bullshit anyways (precisely because of crap like this, as it happens) but surely it makes more sense to do your maintenence in the middle of the night and not, like, during the goddam fucking day. Any day. I’m sure there are people playing Destiny at stupid o’clock, but I’d be willing to bet everything I own that there’d be a full-on fuck-ton less of them than during the goddam fucking day. Any day. Notwithstanding the fact the game’s been out for all of 10 minutes, and that you’ve designed it so players need to grind every freakin’ chance they get, how in the hell is doing server maintenance for a full fucking day acceptable? If you’re going to make your game one that straight-up won’t fucking work offline, surely it’s on you to do that shit when it affects as few people as possible. And that’s NOT during the fucking day. Any fucking day.
For. Fuck’s. Sake.
Still, rage aneurysms aside, my day – or at least some of it – could be salvaged, I figured. I’d actually bought another couple of games yesterday (see again; I’m weak) and whilst I’d not downloaded updates for them, I reckoned I’d get on with some other stuff for an hour-or-so whilst they were downloading, and then get to playing them. Sure, I’d lose an hour of actual Gaming time, prob’ly – but that’s not the end of the world, right!?
Wrong.
Wrong. Wrong. Fucking WRONG.
See, the other game I went to play (For Honor, if anybody’s interested) required an update of 30 gigabytes. 30 fucking gigs. On a physical copy of a Game. Given my ISP’s a lying sack of shit, that’s going to take upwards of five hours to download, so that pretty much rules that fucker out for today too. Which means that today – the one day I’ll get to really play for a week or so – will not be spent actually playing stuff, but instead looking at Bungie’s website for updates and/or watching For Honor’s glacial download progress on my PS4.
So, at the risk of sounding like every old person ever, when did everything get so shit!? Back in my day, you bought a game, you stuck it in your console and you fucking went ahead and played it. I get Games are ongoing processes in a way they weren’t, and I get that the online elements have added complexity to the ecosystem…but honestly, this is all just a load of bollocks, isn’t it!?
When did not being able to play a solo campaign because of server maintenance become acceptable, and when did we start to shrug at waiting for a 30 gigabyte update (30 fucking gigs!!) for a new, physical copy of a bastard game?? I mean, a big part of the reason I became a regular Gamer in the first place was because they allowed me to just turn them on and dive into their worlds whenever I wanted, and whenever I had some freetime. I didn’t have to pre-plan and allow for the chance that an update would take a week to download, and I didn’t have my single player shit messed with because Devs insisted on the tyranny of an Internet connection and dicked around with it during the fucking day.
And here’s the really weird thing, Gaming’s going backwards compared to other media.

Back in the day, if I wanted to watch a TV programme I liked, I had little option but to watch it when it was broadcast and, with the exception of videotaping it, if I missed it – tough shit. Eventually, Tivos and DVRs made it easier to record and then watch shows at our own convenience – and with features like “Series Record” it made us all less at the mercy of schedulers (and advertisers). Then, seeing how consumers embraced exactly this element, services like Netflix, Amazon and Hulu came along, essentially giving us full control over when, how, and how much TV and film we consumed. In turn, old school TV networks eventually emulated this, offering on-demand/catch-up services in order to not become obsolete in the newly evolved marketplace. Long story short, passive media – the stuff that used to be fed to us on a schedule not of our choosing – is pretty much available for us to jump into whenever, wherever and however we want. In general, it’s hard to overestimate how revolutionary this is, but watching shit is now done with a freedom that was unimaginable just a decade ago.
Games, on the other hand, have gotten more restrictive. Sure we can download games without leaving the house, and we’ve recently seen a few attempts at “Netflix for Games” type services, but my freedom to play a game when and how I want is going backwards. As a kid, I’d often play a game for an hour whilst I was waiting for kid’s TV to start, but nowadays I frequently find I’m watching programmes on Netflix whilst I’m waiting for my Games (or consoles) to sort their shit out. I’ve lost count of the number of times I’ve turned a console on to fit in a bit of Gaming only to find that the entire time I had available to play was lost waiting for a necessary patch to download. Likewise, getting chucked out of a Game because of server issues has become a frustratingly regular occurrence, even when I’m just plodding along in a solo campaign, and that’s something the eleven year old me would’ve found Batshit fucking crazy. Like, for realz.
Again, I get that games are massively more complicated and complex nowadays, but honestly, when the rest of the media we consume is offering more choice, versatility and freedom, isn’t it a bit worrying that Games are offering less – both compared to other media, and compared to Games back in the day!? Obviously I’m particularly pissed about it today – I’ll admit that – but in general, I find it galling that I’m increasingly finding it somewhere between difficult and impossible to play Games when and how I want. Today represents a particularly unlucky conflagration of circumstances, sure, but the bottom line is that I’ve just lost the only real Gaming time I’ll get this week – and for circumstances entirely beyond my control – and the whole fucking point of games is that they’re there to fucking play.
And, if you can’t play them, they’re not fucking games are they!? The copy of Destiny 2 I bought yesterday is currently as much a shitty Frisbee as it is a game, and it’s currently about as much use to me as a Patio Heater on the surface of the fucking Sun. Likewise, in terms of the Gaming fun it’s currently providing me, the physical copy of For Honor I acquired may as well be a goddam tea cosy. I bought two physical Games yesterday, yet the amount of play I’m getting out of them today is exactly Zero. Zip. Nada. Zilch. Sweet fuck all. And for two different, yet equally infuriating reasons.
I mean, seriously….. Fuck that for a laugh, right!?
September 25, 2017 at 6:16 pm
Tell us how you really feel, James!
But I take the point. It’s amazing to me that games continue to be as big as they are, when the systems, the settings, and the set-up is off-putting.
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September 25, 2017 at 6:29 pm
Yeah, I might have gotten a bit carried away (and sweary) there, eh!?
But still, stuff like this really, really does my head in. Today I was particularly unlucky, but not being able to play either game I physically bought yesterday just seems like a really bad joke.
You didn’t get shit like this on the Megadrive or SNES….😀
*grumble, grumble*
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September 25, 2017 at 7:33 pm
I never really had this problem (probably because I almost never touch multiplayer-only games anymore), but the idea that I’d buy a game and then go try to play it again someday in the future and find that it’s not playable at all anymore really bothers me. In fact that situation is why I stopped playing those games.
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September 25, 2017 at 7:44 pm
Yeah, that’s another thing. I can still play all the games I’ve got for my old systems – but at some point that’s not going to be the case for a chunk of games I’ve bought recently. I get it for true MMO games – that’s just part of the deal – but a lot of games exist in a kind of grey area nowadays. Like, why should I need an online connection to play through a campaign again!? At what point are they going to become unplayable? Shouldn’t we have a definite “minimum guarantee” when we buy a game?
Bollocks to all of that too, innit!?
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September 25, 2017 at 7:45 pm
Down with that sort of thing!
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September 25, 2017 at 7:50 pm
Exactly.
Didn’t get shit like that in my day.
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September 25, 2017 at 7:53 pm
Yeah instead you just got stuck with awful games that worked 100%!
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September 25, 2017 at 9:19 pm
I totally get this.
If you’re a film fan you have little trouble tracking down classic movies, whether on a DVD or you’ve got Turner Classic Movies, etc. Old books you can get.
But the technology for games moves forward and so much gets dumped overboard.
There are no easy options to playing games from 20-30 years ago, or even 10-15 years ago, unless you go to the trouble of buying original 2nd or 3rd hand systems and converters and upscalers. Or go the route of an emulator.
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September 25, 2017 at 8:16 pm
Those are legitimate issues, but I can’t really agree that the medium is going backwards. From the problems that plagued games back in the eighties/nineties, what happened is that we just swapped out some annoyances in exchange for other ones. My stance remains the same; I don’t long for the days where a game based on a famous license (sometimes even within the same medium) was unplayable garbage, and you had to blindly buy them to determine that.
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September 25, 2017 at 8:46 pm
No, that’s a fair point.
You still get plenty of garbage nowadays though, for sure, but they exist in less of a bubble, so it’s easier to find out if they’re garbage or not (you don’t have to wait a month for your GamesMaster magazine, for example) and I think that’s all helped improve Games – in general, and in terms of not allowing crap to go unrecognised as such.
I’m even *mostly* ok with regular updates, to a point. Even the most extensive Quality Testing’s going to struggle to find every possible issue – but I’d argue we’ve already crossed the point where it’s becoming increasingly obvious that Devs/publishers are rolling out products long before they’re ready and/or fit for purpose. That I’m getting less and less ok with, because you either get a game and have to wait for them to fix it (if you buy it at release) or you buy it later and wait for humongous updates and patches before you can play it.
Finally, in the context of this particular rant – the shift to “always online” games (even for solo campaigns) is just adding a lot of unnecessary problems. Even when servers are all working fine, I don’t have the most reliable Internet connection, and I’m starting to resent not being able to play Single Player Campaigns because a dev’s arbitrarily decided I *have* to be online to play it – even if I’m not playing the online/MP bits.
I’m all for improving the quality of games, and I even like having online options in games: but what I’m getting increasingly pissed off about is that my options – as a Gamer – are being determined not by me and my Gaming time, but by stuff that’s constantly conspiring to decrease that time. I had a chunk of Gaming time today, and there were two Games I wanted to use that time for. As it turned out, neither of those Games were an option, and I think that’s genuinely and *fundamentally* problematic.
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September 25, 2017 at 10:05 pm
You did not disappoint…😁
I feel your pain – I’m mostly a PC gamer, but I accept that with the PC comes a whole load of crap like driver issues, patches, updates, comparability problems… Having jumped back into a bit of console gaming recently with the Switch, I was appalled to have to download a patch for a brand new console and update for a brand new physical copy of a game. 😕 There’s no escaping it!
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September 25, 2017 at 10:19 pm
Cheers. I’ve calmed down a bit now, but my general point still stands. 😉
And, yeah – it seems a part of Gaming now, but it’s starting to get a bit daft (see again; 30 fucking gigs!). Funnily enough, Nintendo was pretty good with it all on the Wii U, and I did find myself going “good lord, don’t you start too” when I first started up the Switch (and games).
In a way, constant updating for the Switch would be even harder to take, I think, given its whole pick-up-and-grab-a-few-minutes promise, so I really hope it’s not going to be a thing.
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September 25, 2017 at 10:47 pm
Luckily hasn’t been a problem since first switching it on, but then I haven’t moved far from Zelda… 🤔
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September 26, 2017 at 8:40 am
If it makes you feel any better – which it probably won’t, the server maintenance usually only lasts about an hour, this week seems to be a bit of an anomaly – probably because of the update coming today. I’m guessing they hit a few issues along the way…
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September 26, 2017 at 10:16 am
Nope, you’re right – it doesn’t make me feel any better. 😁
But I did kind of pick up on that yesterday though, or at least that seemed to be the general vibe out in Twitter land (it was also strangely comforting to see there were *plenty* of people who were taking it all much, much worse than I was!!).
I get it needs to happen, and sometimes it might take longer than anticipated, but I’d been so looking forward to starting it yesterday that it felt very much like a deliberate and malicious sucker-punch to the gut. I mean, I *know* it wasn’t personal, but it started to feel a little bit like it might be when they extended it two hours……
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September 26, 2017 at 10:42 am
Oh it was personal. It said in the patch notes “this is purely to piss off James, we’re not actually doing anything.”
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September 26, 2017 at 10:43 am
See, I bloody knew it….. 😉
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November 15, 2017 at 9:54 pm
So much this. The amount of times I’d get home for work, fancy a game of Rainbow Six: Siege and find there has been a massive update that will take till I need to sleep to install. On the upside it has added longevity to a game like that, but I still get play out of certain PS2 games… I miss that. Well summed up 🙂
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