I’ve always been quite cynical about re-releasing and remastering shenanigans. At best, it often seems like a desperate cash grab and, at worst, it kind of feels like us Gamers are being taken for hopelessly naive rubes who’re easily parted from their money. Nintendo appear to be something of a repeat offender in this respect, and back when they seemed intent on padding out their Wii U catalogue with remastered versions of fan favourites, I couldn’t help but greet the decision with a fair degree of disdain and eye-rolling. “Seriously, how stupid do you think we are?” I cried, “What fucking eejit’s going to keep buying the same game again, and who, pray tell, is going to be so irredeemably, monumentally stupid that they’re going to buy your failing console just to play a decade old game on!?” I yelled, gesticulating wildly for emphasis even though there was nobody else in the room. But then, on the other hand – and in answer to my own questions, I guess – I eventually did buy a Wii U pretty much so I could play The Wind Waker again, and I also bought me a copy of Twilight Princess HD too.
If you read my last piece you’ll already know that Splatoon – God love it – managed to drag me out of a rather acute, and worrying Gaming funk. When every other title I tried was pretty much meh, and just as I was thinking I’d accidentally cured myself of my chronic Gaming addiction – and might have to, like, integrate into the real world and shit – Nintendo’s neon ink-shooting, squid-ey jumping, platforming answer to a shoot ’em up went ahead and cured me (or, perhaps more accurately, uncured me), and before I’d been exposed to much sunlight or fresh air too. As such, and in the interests of full disclosure, it’s possible I might be a little biased in what follows, but hey, rescuing somebody from the (massively overrated) real world’s as good a reason for that as any, right!? Continue reading “The WUFT – Splatoon Review”