Firstly, if you’re wondering why I’m an eejit who’s only logged a week of Overwatch over a year after its release, I’ve covered that particular bit of stupid already. Secondly, whilst it’s only been a calendar week (and a bit), it was kind of an obsessive week, and I squeezed every bit of Overwatch out of it as I possibly could. Personal hygiene? Eating food that doesn’t come in foil packaging? Face-to-face human interaction? Bollocks to all of that because, like, Overwatch, innit!? Smelling a bit funky, empty calories and physical isolation were all prices I was *totes* willing to pay when there were Overwatch’s 24 characters to learn, maps and Game Modes to get to grips with, and precious, precious XP to be earning – and I happily, gleefully fucked off all of my adulting in favour of piss-arsing around in Blizzard’s colourful, fun future of heroes randomly moving payloads around for shits and giggles. Well, I say shits and giggles but apparently humanity depends on it, but at this point I’m not entirely sure why because delving into the story and setting of Overwatch is cool, I’m sure, but it also gets in the way of actually playing it, so I’ve not really bothered as of yet. Continue reading “Overwatch: The First Week (and a bit)”
By Richard Keech
Recently, for reasons I won’t go into just now, I got involved with the Macmillan Cancer Support – Game Changers events. For those of you who may be less aware of the charity or the event, it’s quite straightforward. Macmillan is a charity that work hard on supporting individuals (and their families) who have been diagnosed with, are receiving treatment for, or are recovering from cancer. “Game Changers” is one of Macmillan’s fund raising schemes – people pledge to host or join a 24 hour gaming event and ask friends, family or total strangers to donate money to the charity in the name of you and your event.
I learned quite a lot from the experience and hope to pass on some of that wisdom to you – fair reader – in the hope that you may feel inspired to do the same; feel better prepared for what to expect from taking part in such an event; and maybe make an even better job of it than I did. Continue reading “What I Learned from My 24 Hour Gaming Marathon”
Before I sat down to write this guide (and before I’d actually played Advanced Warfare) I naively, stupidly reckoned I could prob’ly get away with a bit of a re-jig of the one I wrote for Ghosts. Sure, I thought, the maps would be different, the loadouts might’ve changed a bit, and there’d be a few other differences here and there Continue reading “Guide to Call of Duty: Advanced Warfare”
If, like me, your reactions feel more akin to those of a sloth on a cold Monday morning in January than, say, an elite gamer who spends hours a day submerged in frenetic action, jumping into the online multiplayer version of Ghosts can be quite an intimidating prospect. Indeed, whether you’re an FPS newbie, or an experienced player, starting from scratch on any new game can be a bewildering, and at times extremely frustrating experience, and there is, by almost any conceivable standard, a pretty steep learning curve Continue reading “How to dominate in Call of Duty Ghosts Multiplayer”