So, I got Destiny 2 in the end. For various reasons, but mostly because I’m weak, and because everybody seems to be banging on about it and, actually, I’d quite like to be a part of that, thankyouverymuch. Now I’m an adult (at least legally) and the only barrier to rocking up to this particular party is owning a certain game (i.e. – there’s no “fuck off James, you’re not invited” type unpleasantness at the door), I might as well take advantage of that loophole, innit!? Even better, I’d moved a few of my commitments around ensuring a pretty free day today – so having spent waaaay longer than I’d have liked tracking down a copy yesterday, downloading updates and whatnot ahead of time, I figured Monday would be a great day to get to grips with Destiny 2, right!? Continue reading “Destiny 2 First Impressions – Or, Why Modern Gaming Is Rubbish.”
“With great power comes great responsi…..”
“Yeah, I’ma stop you there Spiderman’s Uncle”
“No, wait. This is kind of important. See, with great power comes great resp….”
“Dude, we’ve been through this – not bothered, innit!?”
“Yeah, but you should be ‘bothered’ – this is an important lesson, James”
“La, la, la. I can’t hear you!!”
…….is the conversation I initially had (in my head, obvs) when I was given the honour of being a Judge in the Blogger Blitz Community Event over at Adventure Rules. I then spent a good five minutes shouting “I AM the law” in my best Sylvester Stallone voice, before whipping out an imaginary gun and shooting (also imaginary) people with it. Because I’m a rubbish adult. Continue reading “Blogger Blitz: A Judge’s Journey”
Before we start, it’s been a wee while since I VR’d (or whatever the correct verb is) so it’s highly possible that what follows may well suffer a little bit from “HOLY SHITBALLS, VR’s amazing” type bias, and perhaps more so because this was also the first Game with which I got my “pew, pew, pew” on via the medium of my PlayStation VR Aim Controller whatsit. That combination undoubtedly added a little som’thin-som’thin to proceedings, so please feel free to factor in your own allowances for my being an excitable man-child who’s easily impressed by waving a plastic gun around with a big old headset strapped to his stupid, fat face. Continue reading “Farpoint VR Review”
In the interests of full disclosure, I’m quite the fan of the Uncharted Series, and I’ve generally loved my time with each and every one of the franchise’s Games – even the Vita one (#sorrynotsorry etc, etc). They’re not perfect, by any means, but I think the series has frequently set a benchmark for Action/Adventure Gaming, and I think Naughty Dog consistently bring a little som’thin-som’thin to interactive fiction in a way other studios would – if they’re being honest – love to emulate with the same degree of consistency. The flip side to that, of course, is that I went into Uncharted: The Lost Legacy with relatively high expectations which – if I’m being honest – were possibly unfairly high for what is, essentially, closer to DLC than it is a full game. As you’ll have prob’ly guessed from my title though, not only were those expectations met, but even quite possibly exceeded, and to such an extent that The Lost Legacy, despite its being relatively short, may actually be my favouritest entry in an already favourite-y series. Continue reading “Uncharted: The Lost Legacy Review – Quite Possibly My favourite Uncharted Game”
Because, like, Trip can mean “a short journey or outing” but also what happens when the human brain gets confused, weirded out, or otherwise fucked about with – which, in a nutshell, is pretty much what Get Even aims to do during….wait for it…….its relatively short journey/outing!!
First off, a big thanks to Kim over at Later Levels for the nomination. I’m sure most of you know her anyways, but if not you should absolutely rectify that post haste on account of her being one of the bestest Bloggers what exists and suchlike. Later Levels is positively packed with insightful, funny and interesting pieces on a plethora of Gaming shiznizz, and Kim still finds the time to be an active member of the Gaming community, and pack in some Gaming-related charity work too.
Next, the rules. Pretty simple and self-explanatory, really: list 10 things that make you happy. I’m not going to lie, at first I was all like, “Ten? Ten?? How’s that even possible?” but once I got thinking about it, turns out I’m not quite as miserable and devoid of feeling as I first thought. So without further ado, and in no particular order, here’s my list….. Continue reading “Ten Things That Make Me Happy”
Firstly, if you’re wondering why I’m an eejit who’s only logged a week of Overwatch over a year after its release, I’ve covered that particular bit of stupid already. Secondly, whilst it’s only been a calendar week (and a bit), it was kind of an obsessive week, and I squeezed every bit of Overwatch out of it as I possibly could. Personal hygiene? Eating food that doesn’t come in foil packaging? Face-to-face human interaction? Bollocks to all of that because, like, Overwatch, innit!? Smelling a bit funky, empty calories and physical isolation were all prices I was *totes* willing to pay when there were Overwatch’s 24 characters to learn, maps and Game Modes to get to grips with, and precious, precious XP to be earning – and I happily, gleefully fucked off all of my adulting in favour of piss-arsing around in Blizzard’s colourful, fun future of heroes randomly moving payloads around for shits and giggles. Well, I say shits and giggles but apparently humanity depends on it, but at this point I’m not entirely sure why because delving into the story and setting of Overwatch is cool, I’m sure, but it also gets in the way of actually playing it, so I’ve not really bothered as of yet. Continue reading “Overwatch: The First Week (and a bit)”