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Destiny 2 First Impressions – Or, Why Modern Gaming Is Rubbish.

So, I got Destiny 2 in the end. For various reasons, but mostly because I’m weak, and because everybody seems to be banging on about it and, actually, I’d quite like to be a part of that, thankyouverymuch. Now I’m an adult (at least legally) and the only barrier to rocking up to this particular party is owning a certain game (i.e. – there’s no “fuck off James, you’re not invited” type unpleasantness at the door), I might as well take advantage of that loophole, innit!? Even better, I’d moved a few of my commitments around ensuring a pretty free day today – so having spent waaaay longer than I’d have liked tracking down a copy yesterday, downloading updates and whatnot ahead of time, I figured Monday would be a great day to get to grips with Destiny 2, right!? Continue reading “Destiny 2 First Impressions – Or, Why Modern Gaming Is Rubbish.”

Blogger Blitz: A Judge’s Journey

“With great power comes great responsi…..”

“Yeah, I’ma stop you there Spiderman’s Uncle”

“No, wait. This is kind of important. See, with great power comes great resp….”

“Dude, we’ve been through this – not bothered, innit!?

“Yeah, but you should be ‘bothered’ – this is an important lesson, James”

“La, la, la. I can’t hear you!!”

 

…….is the conversation I initially had (in my head, obvs) when I was given the honour of being a Judge in the Blogger Blitz Community Event over at Adventure Rules. I then spent a good five minutes shouting “I AM the law” in my best Sylvester Stallone voice, before whipping out an imaginary gun and shooting (also imaginary) people with it. Because I’m a rubbish adult. Continue reading “Blogger Blitz: A Judge’s Journey”

Ten Things That Make Me Happy

First off, a big thanks to Kim over at Later Levels for the nomination. I’m sure most of you know her anyways, but if not you should absolutely rectify that post haste on account of her being one of the bestest Bloggers what exists and suchlike. Later Levels is positively packed with insightful, funny and interesting pieces on a plethora of Gaming shiznizz, and Kim still finds the time to be an active member of the Gaming community, and pack in some Gaming-related charity work too.

Next, the rules. Pretty simple and self-explanatory, really: list 10 things that make you happy. I’m not going to lie, at first I was all like, “Ten? Ten?? How’s that even possible?” but once I got thinking about it, turns out I’m not quite as miserable and devoid of feeling as I first thought. So without further ado, and in no particular order, here’s my list….. Continue reading “Ten Things That Make Me Happy”

Overwatch: The First Week (and a bit)

Firstly, if you’re wondering why I’m an eejit who’s only logged a week of Overwatch over a year after its release, I’ve covered that particular bit of stupid already. Secondly, whilst it’s only been a calendar week (and a bit), it was kind of an obsessive week, and I squeezed every bit of Overwatch out of it as I possibly could. Personal hygiene? Eating food that doesn’t come in foil packaging? Face-to-face human interaction? Bollocks to all of that because, like, Overwatch, innit!? Smelling a bit funky, empty calories and physical isolation were all prices I was *totes* willing to pay when there were Overwatch’s 24 characters to learn, maps and Game Modes to get to grips with, and precious, precious XP to be earning – and I happily, gleefully fucked off all of my adulting in favour of piss-arsing around in Blizzard’s colourful, fun future of heroes randomly moving payloads around for shits and giggles. Well, I say shits and giggles but apparently humanity depends on it, but at this point I’m not entirely sure why because delving into the story and setting of Overwatch is cool, I’m sure, but it also gets in the way of actually playing it, so I’ve not really bothered as of yet. Continue reading “Overwatch: The First Week (and a bit)”

Overwatch – The Journey/Humiliation Begins

A little over a year ago, I was stood inside my local purveyor of quality Video Games and I had, in my grubby little mitts, several as-of-yet-un-owned titles. In fact, as per my “system”, I’d already picked up every game in store that I didn’t already own, and only afterwards did I start to make any kind of decisions regarding what I’d actually purchase with my actual cash-money. Because I like to maintain the pretense that “No, I don’t have a compulsive Game buying problem, thankyouverymuch…”, I usually make a (token) effort to talk myself out of at least one or two titles, and on this occasion, one of these was Overwatch. At the time the game had just launched, so my reasoning included “waiting a bit to see how it all panned out”, so that, plus Overwatch’s total lack of any kind of Single Player Campaign, meant it got put back on the shelf….. at least for the time being. Since that fateful day, not only did everybody seem to go a bit daft over what Overwatch was offering, but, because I’m an eejit and I’d actually talked myself out of being a part of that from the very beginning, I still clung to the idea that I’d made the right decision. Continue reading “Overwatch – The Journey/Humiliation Begins”

Guys, enough with the Co-op Trophies, yeah!?

OK, before we start, there is a chance that what follows might seem a little bit like sour grapes from a guy who hasn’t got any friends, and who is therefore projecting his ire onto what is – if he’s being honest – a fairly unimportant thing that means very little to anybody. And there’s a chance it might seem like that because – again, if I’m being honest – it probably is. But, like, whotevs….. My blog, innit!? Secondly, and related to the “unimportant” bit I guess, I’ve already gone on record as saying I’m sometimes a bit obsessed with Trophies and whatnot, and whilst rationally I know it’s all a load of meaningless bollocks anyway (in both ‘trophy inconsistency’, and “who even gives a fuck?” kind of ways), it is what it is. Also…. My blog, innit!? Continue reading “Guys, enough with the Co-op Trophies, yeah!?”

My Adventures with Activision’s Dubious Business Practices

The following piece has been sitting in my drafts for well over six months, but I never quite got around to publishing it. Yesterday however – after reading Shelby’s excellent piece about a similar thing – I was reminded of its existence, and thought that, actually, if I published my piece, just maybe it’d add to the general chorus of disapproval at Activision’s abhorrent behaviour and perhaps, possibly, that that chorus may then encourage them to do a bit of soul searching, see the error of their ways, and ultimately become a kinder, less greedy set of dirty robbing bastards. Lolz – I jest, obviously. I published it for the rantz, innit!?

The last couple of paragraphs are new, and were added to reflect recent developments since the original draft was written, and I am indebted to Shelby for bringing them to my attention. Continue reading “My Adventures with Activision’s Dubious Business Practices”

Dying Light – dem curves though!

I spent a good chunk of my first few hours in Dying Light….well, dying. I spent a good chunk of my second few hours in Dying Light…..also dying. In fact, if I had to pick one word to sum up my initial Dying Light experience, it’d be dying. A lot. So much so, in fact, that after spending nearly two years on my To-Play pile, there was a very real danger that Dying Light would move directly to my Unfinished/Abandoned pile after only a few short, frustrating hours of actually being played. Having spent the last few weeks in the combined worlds of Twilight Princess and Wind Waker, I had felt like I wanted to play something a bit grittier – a bit more challenging, even – but after I’d been mercilessly pummeled (or munched) into oblivion for the eleventy-twelfth time in the space of 32 minutes, I was beginning to think that might have been something of a bad idea. Like, “I wonder what’ll happen if I lick that plug socket” kinda bad….. Continue reading “Dying Light – dem curves though!”

The Potential Dangers of Returning to a Favourite Game – The Legend of Zelda: The Wind Waker HD

I’ve always been quite cynical about re-releasing and remastering shenanigans. At best, it often seems like a desperate cash grab and, at worst, it kind of feels like us Gamers are being taken for hopelessly naive rubes who’re easily parted from their money. Nintendo appear to be something of a repeat offender in this respect, and back when they seemed intent on padding out their Wii U catalogue with remastered versions of fan favourites, I couldn’t help but greet the decision with a fair degree of disdain and eye-rolling. “Seriously, how stupid do you think we are?” I cried, “What fucking eejit’s going to keep buying the same game again, and who, pray tell, is going to be so irredeemably, monumentally stupid that they’re going to buy your failing console just to play a decade old game on!?” I yelled, gesticulating wildly for emphasis even though there was nobody else in the room. But then, on the other hand – and in answer to my own questions, I guess – I eventually did buy a Wii U pretty much so I could play The Wind Waker again, and I also bought me a copy of Twilight Princess HD too.

So, like, there’s that…. Continue reading “The Potential Dangers of Returning to a Favourite Game – The Legend of Zelda: The Wind Waker HD”

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