Firstly, if you’re wondering why I’m an eejit who’s only logged a week of Overwatch over a year after its release, I’ve covered that particular bit of stupid already. Secondly, whilst it’s only been a calendar week (and a bit), it was kind of an obsessive week, and I squeezed every bit of Overwatch out of it as I possibly could. Personal hygiene? Eating food that doesn’t come in foil packaging? Face-to-face human interaction? Bollocks to all of that because, like, Overwatch, innit!? Smelling a bit funky, empty calories and physical isolation were all prices I was *totes* willing to pay when there were Overwatch’s 24 characters to learn, maps and Game Modes to get to grips with, and precious, precious XP to be earning – and I happily, gleefully fucked off all of my adulting in favour of piss-arsing around in Blizzard’s colourful, fun future of heroes randomly moving payloads around for shits and giggles. Well, I say shits and giggles but apparently humanity depends on it, but at this point I’m not entirely sure why because delving into the story and setting of Overwatch is cool, I’m sure, but it also gets in the way of actually playing it, so I’ve not really bothered as of yet. Continue reading “Overwatch: The First Week (and a bit)”
A little over a year ago, I was stood inside my local purveyor of quality Video Games and I had, in my grubby little mitts, several as-of-yet-un-owned titles. In fact, as per my “system”, I’d already picked up every game in store that I didn’t already own, and only afterwards did I start to make any kind of decisions regarding what I’d actually purchase with my actual cash-money. Because I like to maintain the pretense that “No, I don’t have a compulsive Game buying problem, thankyouverymuch…”, I usually make a (token) effort to talk myself out of at least one or two titles, and on this occasion, one of these was Overwatch. At the time the game had just launched, so my reasoning included “waiting a bit to see how it all panned out”, so that, plus Overwatch’s total lack of any kind of Single Player Campaign, meant it got put back on the shelf….. at least for the time being. Since that fateful day, not only did everybody seem to go a bit daft over what Overwatch was offering, but, because I’m an eejit and I’d actually talked myself out of being a part of that from the very beginning, I still clung to the idea that I’d made the right decision. Continue reading “Overwatch – The Journey/Humiliation Begins”
The following piece has been sitting in my drafts for well over six months, but I never quite got around to publishing it. Yesterday however – after reading Shelby’s excellent piece about a similar thing – I was reminded of its existence, and thought that, actually, if I published my piece, just maybe it’d add to the general chorus of disapproval at Activision’s abhorrent behaviour and perhaps, possibly, that that chorus may then encourage them to do a bit of soul searching, see the error of their ways, and ultimately become a kinder, less greedy set of dirty robbing bastards. Lolz – I jest, obviously. I published it for the rantz, innit!?
The last couple of paragraphs are new, and were added to reflect recent developments since the original draft was written, and I am indebted to Shelby for bringing them to my attention. Continue reading “My Adventures with Activision’s Dubious Business Practices”
A little while ago – a couple of hours before a trip and desperate for something to read – I found myself frantically searching through the limited English section of a local bookshop. After looking at all the options – and amidst plenty of cursing myself for leaving it until the last minute, given most of these options were utter shite – I eventually left with (what I hoped were) the two least shite (least Sophie Kinsella-ish) options. One of these was Thirteen Reasons Why, and only after checking Goodreads later did I discover that a) it was “Young Adult” (which, unfortunately, is a ship that’s long since sailed in my case) and that b) Thirteen Reasons Why is actually taught in some schools in the US. Continue reading “Empathy, Medium and Message: 13 Reasons Why vs Life is Strange “