As some of you may have guessed by now, I’m a “bit fond” of the upcoming game No Man’s Sky. And when I say a “bit fond”, I of course, mean “absolutely besotted with”, and in a way I’ve not been besotted with anything since Data’s gadget belt in The Goonies. Continue reading “No Man’s Sky: Procedurally Generating the Future of Gaming?”
One of the things that got me really, really excited at e3 this year was No Man’s Sky. Described as a “Procedurally Generated” world, with every player starting out on their own individual planet in an “infinite” universe, this could genuinely be an awesomely mind-blowing experience. Continue reading “No Man’s Sky Looks Stunning”