So, I got Destiny 2 in the end. For various reasons, but mostly because I’m weak, and because everybody seems to be banging on about it and, actually, I’d quite like to be a part of that, thankyouverymuch. Now I’m an adult (at least legally) and the only barrier to rocking up to this particular party is owning a certain game (i.e. – there’s no “fuck off James, you’re not invited” type unpleasantness at the door), I might as well take advantage of that loophole, innit!? Even better, I’d moved a few of my commitments around ensuring a pretty free day today – so having spent waaaay longer than I’d have liked tracking down a copy yesterday, downloading updates and whatnot ahead of time, I figured Monday would be a great day to get to grips with Destiny 2, right!? Continue reading “Destiny 2 First Impressions – Or, Why Modern Gaming Is Rubbish.”
Firstly, if you’re wondering why I’m an eejit who’s only logged a week of Overwatch over a year after its release, I’ve covered that particular bit of stupid already. Secondly, whilst it’s only been a calendar week (and a bit), it was kind of an obsessive week, and I squeezed every bit of Overwatch out of it as I possibly could. Personal hygiene? Eating food that doesn’t come in foil packaging? Face-to-face human interaction? Bollocks to all of that because, like, Overwatch, innit!? Smelling a bit funky, empty calories and physical isolation were all prices I was *totes* willing to pay when there were Overwatch’s 24 characters to learn, maps and Game Modes to get to grips with, and precious, precious XP to be earning – and I happily, gleefully fucked off all of my adulting in favour of piss-arsing around in Blizzard’s colourful, fun future of heroes randomly moving payloads around for shits and giggles. Well, I say shits and giggles but apparently humanity depends on it, but at this point I’m not entirely sure why because delving into the story and setting of Overwatch is cool, I’m sure, but it also gets in the way of actually playing it, so I’ve not really bothered as of yet. Continue reading “Overwatch: The First Week (and a bit)”
The review I just wrote for Halo 5: Guardians – Multiplayer ended up being considerably longer than I expected, indeed considerably longer than some academic textbooks, so some stuff got cut just to reduce the chances of anybody reading suddenly slipping into a boredom coma. In amongst this stuff was some general observations I’d made about the Halo Community – which weren’t necessarily integral to the review – but which I thought might be worth mentioning anyway, for various reasons. Continue reading “Halo 5: Guardians – The Online Community”