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Games that could be Awesome(er) in VR

Sure, “awesomer” isn’t actually a word, but I’m wild like that, and if you think I’ma be restrained by, like, commonly accepted rules of spelling and grammar, youse be cray-cray. Also, I already used it in my Games that could be Awesome(er) With Live Action Episodes piece, and so far I’ve not been hauled off to Grammar prison, so let’s stick with it for now, eh!?

Anyways, having recently played Resident Evil 7 in Virtual Reality – and having really fucking loved it – it got me thinking about how other games I’ve played would’ve fared had they been in VR too. Continue reading “Games that could be Awesome(er) in VR”

Hello, my name’s James and I’m an RPG n00b: Part One

Ok, so first off: a confession. See, once I’d sat through the intro of The Witcher 3: Wild Hunt (which was pretty cool, btw), I came to my first big decision and – in a way that didn’t bode particularly well for the rest of my experience in general – I agonised over it for fucking ages. Like, a full half an hour. That decision was, of course, difficulty and…..well, it was difficult. I’ll freely admit I’m not the best Gamer in the world, but normally when I’m choosing a difficulty, there are several factors I’ll take into consideration; my experience with the genre (or franchise), whether I want to write a review quickly, how “big” the game is, how tired I am (a tired James often equates to an overly rubbish and/or rage-quitting James), and indeed, what the objectively perceived difficulty of the game in question is.

Continue reading “Hello, my name’s James and I’m an RPG n00b: Part One”

Hello, my name’s James and I’m an RPG n00b: Introduction

I’ve been playing Video Games for the best part of three decades, but in all that time I’ve somehow neglected to really partake of the RPG genre – particularly the epic Swords & Magickey type games. I’m quite a fan of fantasy fiction and films, so it’s a strange omission from my Gaming “career” really, but it’s just something that I’ve never really embraced. If I had to guess, I’d say that it’s possible I found the idea of them quite daunting – what with their length/difficulty/complicated upgrading system whatsits – and when I have tried them, there always seems to be a kind of assumption that I’d already know exactly how to deal with everything – which I most certainly didn’t. Continue reading “Hello, my name’s James and I’m an RPG n00b: Introduction”

An Open Letter to Nintendo: Why I Already Fear for the Switch!

Oh, Nintendo. Dear, sweet Nintendo. We’ve had a long relationship you and I! Indeed, you’re the main reason I’m a Gamer, and almost 30 years ago you were the one who took me by the hand, introduced me to a dude by the name of Mario, and together, in the space of a few short hours, you both showed me momentous, Life-changing things.

And whilst I appreciate that all sounds a bit like an episode of Law and Order: SVU, I mean it in a good, non-creepy way. In short (and like many people of my generation, I suspect), my own Gaming odyssey began with you, and you’ve always played some part in it throughout the years. There were some real highs, a few lows, but we’ve made it through together, and precisely because I love you, Nintendo, I want us to have a future too. Continue reading “An Open Letter to Nintendo: Why I Already Fear for the Switch!”

Christmas and Gaming

Yay, it’s finally December, and my (self-imposed) rules now allow me to get my Christmas freak on, so today will be a veritable feast of yuletide-y yuletideness, up to and including this here blog. And, actually, especially this blog – because, as I’m about to explain, for me, Christmas and games are, in many ways, inseparably linked to each other. Ordinarily, I tend to keep my general geekery reasonably well hidden, and I definitely try to tone down how much I bang on about games, but given I set this place up for exactly those things – I’ma go to fucking town with that shizzle. And because it’s December, I also get to let all the stored-up Christmas stuff spill from my brains too, so basically – hashtag: winning.

Anyways, without further ado, here are my thoughts on Christmas and Gaming….. Continue reading “Christmas and Gaming”

Thinking Aloud: Should I stay or should I Pro?

I’ll shortly be heading to New York, New York (start spreading the news, etc, etc) – and in one of those (if my girlfriend should ask) *totes* accidental twists of fate, my time there will coincide exactly with the release of Sony’s PS4 Pro. Honestly, the timing couldn’t be better (almost like I’d planned it, making up some bullshit reason like ‘I’ve heard Central Park looks spectacular in the Fall….but only if you’re there in whatever week includes the 10th of November!’) and – availability permitting – I’d be overjoyed to get my stubby mits on Sony’s upgraded PlayStation. That said however, I’m currently wrestling with one of them internal dilemma whatsits that people (with generally more self-control than I) have when they’re deciding whether they really need to spend a chunk of cash on something-or-other. Continue reading “Thinking Aloud: Should I stay or should I Pro?”

Nintendo Switch Reveal – Initial Reactions (and a cynical note of caution)

If you’re one of the two people who haven’t seen it yet, below is the “reveal” video for the Nintendo Switch, the new official name for what was previously known only as the NX.

 

 

Now, because everybody else has weighed in on it, I thought I’d go ahead and share my own thoughts on it too. I know you didn’t ask for ’em, but them’s the breaks, innit!?

First off, I think it’s fair to say that I’m both intrigued and excited – and that’s really not a bad note for a reveal to hit. Continue reading “Nintendo Switch Reveal – Initial Reactions (and a cynical note of caution)”

What I Learned from My 24 Hour Gaming Marathon

By Richard Keech

 

Recently, for reasons I won’t go into just now, I got involved with the Macmillan Cancer Support – Game Changers events. For those of you who may be less aware of the charity or the event, it’s quite straightforward. Macmillan is a charity that work hard on supporting individuals (and their families) who have been diagnosed with, are receiving treatment for, or are recovering from cancer. “Game Changers” is one of Macmillan’s fund raising schemes – people pledge to host or join a 24 hour gaming event and ask friends, family or total strangers to donate money to the charity in the name of you and your event.

I learned quite a lot from the experience and hope to pass on some of that wisdom to you – fair reader – in the hope that you may feel inspired to do the same; feel better prepared for what to expect from taking part in such an event; and maybe make an even better job of it than I did. Continue reading “What I Learned from My 24 Hour Gaming Marathon”

No Man’s Sky: First Impressions (and the Unbearable Weight of Expectation)

It’s been a strong year for games, and there has been a sluice of hugely anticipated releases finally landing for Next Gen consoles, many of which were considered worthy of (at least most of) the hype they’d generated since their announcements way back when. I mention this because, in a way, “hype” is a double-edged sword in today’s gaming world; generating much needed interest (and ultimately driving sales), but also creating a huge amount of pressure and expectation. No Man’s Sky is perhaps the textbook example of this, and after only a brief, tantalising preview at E3 2014, it suddenly seemed like everybody was talking about it. Continue reading “No Man’s Sky: First Impressions (and the Unbearable Weight of Expectation)”

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