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Rise of the Tomb Raider: Hands On First Look

I loved the Tomb Raider re-boot, and it was probably the highlight of my first year of next-gen gaming. It was great for many reasons, but not least because it got a stone-cold gaming classic back on the right track, and its more subtle (and ultimately more mature) approach genuinely marked it out as a title to be respected.

My one complaint, however, was that there weren’t really that many puzzles. Or tombs, for that matter. Continue reading “Rise of the Tomb Raider: Hands On First Look”

Street Fighter V – Hands On First Look

As a young ‘un, I must have spent in excess of a 100 hours playing on Street Fighter, and likely a hundred more on Street Fighter II – and they were probably the first games that really got me hooked on the medium. I’d always liked playing on earlier “games” – in an enjoyable enough to spend a few hours messing around kind of way – but it was the first two Street Fighters that turned Gaming into a full-time, hardcore obsession for me. Continue reading “Street Fighter V – Hands On First Look”

Assassin’s Creed: Syndicate – Hands On First Look

On Thursday I was lucky enough to have me a little go on the forthcoming Assassin’s Creed: Syndicate, the next installment in the über-popular franchise from Ubisoft. All told, I got to play for around twenty minutes (10 minutes x 2, if anyone’s interested), and whilst it’s sometimes problematic to extrapolate from such a small sample, I’ma go right ahead and say it was definitely enough to get me pretty excited about the game.

The first thing that became obvious to me was that it looked fantastic. Even playing on a relatively small (and not particularly great) screen, I was extremely impressed with the quality of the graphics, and particularly with the (fairly obvious) time and effort that had gone into lovingly recreating Victorian era London. Continue reading “Assassin’s Creed: Syndicate – Hands On First Look”

Brasil Game Show 2015 – Day One Highlights

There are things that Brazil does really well, and some things it doesn’t and, generally speaking, ‘organising stuff’ has an unfortunate tendency to fall into the latter category. Even though, eg. the World Cup (for the most part) went well in the end, the general consensus was that there was a distinct element of luck in that. And, at this point, it looks very much like the Olympics could go either way.

Accordingly, my (ridiculous) levels of excitement for this year’s Brasil Game Show were, in some small way, tempered by a niggling sense of doubt and apprehension. I knew there was going to be some really cool stuff on offer Continue reading “Brasil Game Show 2015 – Day One Highlights”

Wolfenstein: The New Order – Review

As a young ‘un, I spent many a happy hour shooting Nazis in the face on Wolfenstein 3D, and I vividly remember passing entire weekends in front of my friend’s Amiga as we took it in turns to fight our way out of basement after basement of the Third Reich’s mega prison complex (whilst one of us did the shooting, the other would be strategically positioned near the door listening for approaching adults, thus allowing us to leap into ‘doing our homework’ position before getting rumbled). Continue reading “Wolfenstein: The New Order – Review”

Do Games, and Gamers Deserve More Respect?

Not everyone’s into football/soccer, and that’s fine, but for those of us who are, the World Cup is, undoubtedly, the most highly-anticipated event in the footballing calendar. Every four years, the World’s greatest players gather in the same place, and we get to watch a veritable festival of the beautiful game (plus, sometimes, England games too) played out over four glorious weeks. Continue reading “Do Games, and Gamers Deserve More Respect?”

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