Before we start, it’s been a wee while since I VR’d (or whatever the correct verb is) so it’s highly possible that what follows may well suffer a little bit from “HOLY SHITBALLS, VR’s amazing” type bias, and perhaps more so because this was also the first Game with which I got my “pew, pew, pew” on via the medium of my PlayStation VR Aim Controller whatsit. That combination undoubtedly added a little som’thin-som’thin to proceedings, so please feel free to factor in your own allowances for my being an excitable man-child who’s easily impressed by waving a plastic gun around with a big old headset strapped to his stupid, fat face. Continue reading “Farpoint VR Review”