For a while now, I’ve sort of seen Call of Duty as the gaming world’s equivalent of the Fast and Furious franchise. And by that I mean that a) there seems to be loads of them (essentially at least one new version released every year), b) they’re glossy, shiny and full of high-octane explosions and whatnot, and c) neither of them are what you could call “intellectually challenging” (or at least not with a straight face, anyway).

Lest I be misunderstood, I don’t necessarily think this is a bad thing. Indeed, sometimes with games Continue reading “Call of Duty: Ghosts – Review (Campaign)”