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Dying Light Review: A Flawed But Fantastically Fun Twofer

First of all, I am actually in a position to write a review for Dying Light, which is quite the achievement given I spent much of the early game either not going anywhere, or going backwards, even – so, yeah, I’ll wait for the applause to finish. Done? Honestly, you’re too kind…but you’re right, I am awesome actually. I jest obviously, but whilst being good enough to get beyond the beginning of a Game shouldn’t really be cause for celebration, a) I am that shite and b) it will actually go down as one of my better Gaming achievements – and precisely because it’s resulted in all different kinds of rewards. Continue reading “Dying Light Review: A Flawed But Fantastically Fun Twofer”

Guys, enough with the Co-op Trophies, yeah!?

OK, before we start, there is a chance that what follows might seem a little bit like sour grapes from a guy who hasn’t got any friends, and who is therefore projecting his ire onto what is – if he’s being honest – a fairly unimportant thing that means very little to anybody. And there’s a chance it might seem like that because – again, if I’m being honest – it probably is. But, like, whotevs….. My blog, innit!? Secondly, and related to the “unimportant” bit I guess, I’ve already gone on record as saying I’m sometimes a bit obsessed with Trophies and whatnot, and whilst rationally I know it’s all a load of meaningless bollocks anyway (in both ‘trophy inconsistency’, and “who even gives a fuck?” kind of ways), it is what it is. Also…. My blog, innit!? Continue reading “Guys, enough with the Co-op Trophies, yeah!?”

Dying Light – dem curves though!

I spent a good chunk of my first few hours in Dying Light….well, dying. I spent a good chunk of my second few hours in Dying Light…..also dying. In fact, if I had to pick one word to sum up my initial Dying Light experience, it’d be dying. A lot. So much so, in fact, that after spending nearly two years on my To-Play pile, there was a very real danger that Dying Light would move directly to my Unfinished/Abandoned pile after only a few short, frustrating hours of actually being played. Having spent the last few weeks in the combined worlds of Twilight Princess and Wind Waker, I had felt like I wanted to play something a bit grittier – a bit more challenging, even – but after I’d been mercilessly pummeled (or munched) into oblivion for the eleventy-twelfth time in the space of 32 minutes, I was beginning to think that might have been something of a bad idea. Like, “I wonder what’ll happen if I lick that plug socket” kinda bad….. Continue reading “Dying Light – dem curves though!”

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