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James Dixon

Deadpool Review

Even as a fan of Superheroes and Crime Fighters and whatnot, I think it’s fair to say they’ve been enjoying a fairly considerable amount of (big and small) screen time lately. I mean, they’re everywhere now, all the time, and we’re getting re-boots of re-boots, re-imaginings of re-imaginings, cross-overs, extended universes and, because that might not be enough, a sprinkling of origin stories too. I suspect that, at any given time, there’s a fair chance that any comic book store is filled with Studio Executives working their way through the shelves hoping to find the next (as of yet, unlicensed) money-spinner. Continue reading “Deadpool Review”

Monday Morning Procrastination Pack #2

I’m not entirely sure what happened with this weekend, but it’s gone already. I mean, it was here – full of promise, free of work – but then it fucked the fuck off, leaving us wholly at the mercy of Monday morning. That’s a next level dick move right there, weekend – not cool at all. Fear not though, fellow Gamers, for I have once again put together a little bug-out bag of essentials to help us survive the Monday-pocalypse (see what I did there?): a condensed package of interesting and/or funny things that might help make your day that bit more survivable, and/or just generally offer up a big old ‘go fuck yourself!’ to that Monday morning feeling. Continue reading “Monday Morning Procrastination Pack #2”

Weekend Gaming Doodah #2

Whilst last week’s Weekend Gaming Doodah wasn’t what you could (reasonably) call a resounding success, thanks to Pine717 and Particlebit (cheers guys) it wasn’t an abject failure either, so I’ma take another crack at it. And yes, I *am* sticking with that title ….

Huzzah – the weekend, it be here again, all bright and shiny and full of potential Gaming goodness. The drudgery and monotony of the real world can safely be put to one side – albeit fairly briefly – and we’re free to dive into whatever Gaming world we wish to explore unencumbered by, like, work and shit. In your face, The Man! Continue reading “Weekend Gaming Doodah #2”

Monday Morning Procrastination Pack

Even though it’s Carnaval here in Brazil (so I’m not even halfway through my 5 day weekend), I’m going to – out of the goodness of my heart, because that’s the kind of guy I am, etc, etc – provide you with a little bug-out bag of gaming essentials to help you survive the drudgery of the dreaded Monday. Rather than containing, say, bottled water, those silver blanket things, or a crossbow, this particular bug-out bag contains, like, words. Lots and lots of words. What I’m going to do – basically – is give you a little collection of Gaming-related stuff for you to surreptitiously read at work, in class, on your commute; essentially anywhere you choose where you feel it might alleviate the grimness that is Monday. Continue reading “Monday Morning Procrastination Pack”

The Weird Psychology of Trophies and Achievements

Having just read Particlebit’s review of Shadow of Mordor, I was randomly reminded that said game was my first ever Platinum trophy, and that got me thinking about how the trophy thing works – or at least the effect it has on me. See, back on last-gen I didn’t consistently have an Xbox Live subscription, so because that meant I couldn’t get all of the achievements for many games, I just wasn’t overly bothered about them. I mean, story related achievements would pop – and I’d be like, ‘Oh, that’s nice. Go me!‘ – and I’d usually get collectibles and such because of my gaming OCD, but it was rare that I’d even look at the achievement list for a given game, let alone try to get them all. Continue reading “The Weird Psychology of Trophies and Achievements”

Weekend Gaming Doodah!

If you’re reading this, welcome to the very first Weekend Gaming Doodah. This being some bona fide history-in-the-making shizzle, please feel obliged to conduct yourself with a degree of decorum suitably befitting of such a momentous occasion. Or, like, don’t – I’m not the boss of you! Anyways, what is this Weekend Gaming Doodah, and why such a formal title I hear you ask?! They’re fair questions young padawan, and – let the record show – it’s absolutely not something I just thought of because I’ve got fuck-all in the way of actual posts to publish, and it’s not an idea I shamelessly nicked from the Game section of the AV Club (or, indeed, every other Gaming site ever). Continue reading “Weekend Gaming Doodah!”

Reasons Why Games Are Awesome No. 23, 456: Ongoing Gaming Narratives

Ahead of the (eagerly anticipated) release of Uncharted 4: A Thief’s End, I’ve been quickly “working” my way through Uncharted: The Nathan Drake Collection. Yesterday, this came as something of a blessed relief after all the trauma of Ori and The Blind Forest, and it was nice to both have fun, and (if I’m being honest) to not to feel like I was an utterly incompetent and hilariously unskilled shitdribble. That’s great in and of itself, obviously, but it also got me thinking about the idea of Ongoing Narrative in Games, and just quite how it all works. Continue reading “Reasons Why Games Are Awesome No. 23, 456: Ongoing Gaming Narratives”

Ori and The Blind Forest – Review

Part of my gaming New Year’s Resolution this year was to “mix shit up a bit” and I’d decided to make a conscious effort to play a broader spectrum of games. In doing so, I’m hoping to avoid just playing the same type of game, and particularly if it’s at the cost of other types. I mention this because, having just finished Wolfenstein: The Old Blood, I moved onto Ori and The Blind Forest and, to be honest, I’m not sure if there could be a greater degree of contrast between two games. Where the former is an uber-violent FPS with an oppressive palette of browns, blacks and greys, the latter is a colourful, vivid platformer, with glowing balls of light and magic. Essentially, one’s a direct descendant of the evolutionary line that began with first person shooters back in the 80s/90s, and the other is the direct descendant of the gaming line that began with the side-scrolling platformers of the same era, and all the cumulative adaptations in that time mean the games couldn’t really look, or be, more different.

Continue reading “Ori and The Blind Forest – Review”

Wolfenstein: The Old Blood – Review

Being a Yorkshireman, I’m quite the fan of bargains and at under £8, Wolfenstein: The Old Blood certainly qualified as one. Indeed, for considerably less than the amount I’d just spent on two drinks and a snack at Costa (fucking fortune) Coffee [I’m here all week, folks…], I figured it’d be both rude and daft not to pick up a copy – particularly given I’d really enjoyed Wolfenstein: The New Order. Sure, it’s not a “full” game per se, but the promise of more dual-wielding, Nazi-shooting fun seemed too good an opportunity to miss out on, so, to paraphrase Shakespeare, I snapped that shit up like a boss. Continue reading “Wolfenstein: The Old Blood – Review”

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